Saturday, October 11, 2014

The Garage

Finally got around to finishing this one.  It only took a couple of years:)


Wednesday, October 1, 2014

Salt Flats Speeder


Kit-bashed from other 3d models of mine.  Textured and rendered in Vue with some minor post
work in Photoshop.




Monday, September 22, 2014

More exploration vehicle concepts

Haven't been posting much lately so needed to drop stuff.  Did these in Sketchup/Modo/Photoshop.






Monday, July 14, 2014

Monday, March 3, 2014

Near future Death Racer concept car - UPDATED

This one was done very quickly as I just kludged some existing stuff together.
I have about 3 hours total including rendering in Vue with some Photoshop.  I was originally going
to Mad Max it but decided to go with more of a slick, test bed vehicle for weapons and other tech.



Friday, September 13, 2013

Hypertexture tests

Messing around with Hypertextures and materials.



Friday, August 9, 2013

New website!

Finally got my new site up.  I'll be adding more art over the next few weeks.  Love the big page format!

www.ericlloydbrown.com

Friday, August 2, 2013

Autodraw EEV engine design

From my book Autodraw that came out a couple of years ago.  EEV engine design.

Saturday, July 27, 2013

Matte painting #3

Did this a few weeks ago and have been picking at it.   Almost done..


Saturday, July 6, 2013

Beware the Batman airs July 13th!

I worked on this show for nearly a year as primarily a vehicle designer and some props as well.  Can't wait to see what they've done with it!


New gig on Tranformers

Just started...well, okay...about a month ago, my new gig with Hasbro Animation on their Transformers show! Beyond that...I can say absolutely nothing other than it's great to be working with my good pals Jose Lopez and Walter Gatus again and making new friends as well.  It's a super talented crew so it's sure to be a good time!



"Destiny" video game

I did a a quick freelance gig for Prologue Films doing a concept ship
for the video game.  The E3 footage looks amazing.  Can't wait for this game to hit!
Once it does I'll be sure to post my concept for the project.

Sunday, April 28, 2013

Art stuffs


The probe image was kind of a quick deal but the city image, with the exception of the atmosphere is nearly fully modeled so it took some time.  Still tweaking that one....







Thursday, March 21, 2013

"The Garage" work in progress





Haven't posted stuff in a while as I'm working on a ton of personal stuff and pretty much neck deep.  Here's a more finished segment of one I'm working on but still have to solve some issues with the rest of the image.  And no...I did not work on "Oblivion" :)

Monday, January 21, 2013

Hardsuit - reposted!



I've been meaning to post this for years but am only now getting around to it.  This was done fairly quickly for a few hundred bucks.  I shot the battle sequence in my garage using miniatures mixed with scale models and did the FX in iMovie.  The repair bay set was also done in my garage in Seattle modified from a previous set used for another short.  The actress in it, Monica, was awesome and we're talking about a sequel.  Bring on the big budget and effects! 


Wednesday, August 22, 2012

Escape pod

The pod itself was taken from a 3D model I'm currently working on.  I also sdded some post work Photoshop.




Saturday, August 11, 2012

My work in Expose 10

My piece "The Visitors" will be published in the upcoming Expose 10 from Ballistic Publishing.  Available for pre-order through their site now.
http://www.ballisticpublishing.com/books/expose/expose_10/





Saturday, June 16, 2012

Speeder

One of the cool things about 3D is that when the model is done you have so many options
in terms of imaging.  I built this speeder type craft in 3D and have been fooling around with atmosphere and lighting scenarios, off and on, for a couple of months.   It was also in a painting that you can find further back in the blog entries.