This one was done very quickly as I just kludged some existing stuff together.
I have about 3 hours total including rendering in Vue with some Photoshop. I was originally going
to Mad Max it but decided to go with more of a slick, test bed vehicle for weapons and other tech.
Just started...well, okay...about a month ago, my new gig with Hasbro Animation on their Transformers show! Beyond that...I can say absolutely nothing other than it's great to be working with my good pals Jose Lopez and Walter Gatus again and making new friends as well. It's a super talented crew so it's sure to be a good time!
I did a a quick freelance gig for Prologue Films doing a concept ship
for the video game. The E3 footage looks amazing. Can't wait for this game to hit!
Once it does I'll be sure to post my concept for the project.
Haven't posted stuff in a while as I'm working on a ton of personal stuff and pretty much neck deep. Here's a more finished segment of one I'm working on but still have to solve some issues with the rest of the image. And no...I did not work on "Oblivion" :)
I've been meaning to post this for years but am only now getting around to it. This was done fairly quickly for a few hundred bucks. I shot the battle sequence in my garage using miniatures mixed with scale models and did the FX in iMovie. The repair bay set was also done in my garage in Seattle modified from a previous set used for another short. The actress in it, Monica, was awesome and we're talking about a sequel. Bring on the big budget and effects!
Nope, I didn't work on a new version of the movie. Once in a great while, though, I get the desire to work on something that is not my own and do my version of it. In my world the Cygnus is a little more battered and NASA functional but still incorporates that semi-spindly look. This is the fore/bridge section of the ship. I'll post other views as I have the time to work on them. Paintover on a 3D model of my own creation in roughly 6-8 hours. The nebula was ref taken from the net and heavily modified and painted over as well.
A quick painting of a spaceship leaving a planet. Bashed some Sketchup parts and did a very fast paint over. Maybe a couple of hours invested? I start by pilfering my abandoned Sketchup projects for parts. I don't spend too much time on refinement of the details, I just try to come up with interesting shapes. The grey model below was bashed together in about half an hour and rendered in Keyshot, I then reconfigured the pieces to make something a little more to my liking.
Fooling around with the idea of making concept images look more like something out of a photography magazine or something you'd see in an ad using very dramatic lighting with high contrast. The helmet was modeled in Sketchup and the image was rendered in Keyshot with minimal post work in Photoshop.
One of the cool things about 3D is that when the model is done you have so many options
in terms of imaging. I built this speeder type craft in 3D and have been fooling around with atmosphere and lighting scenarios, off and on, for a couple of months. It was also in a painting that you can find further back in the blog entries.
My good buddy comic book artist Ed Laroche wrote and illustrated a Graphic novel called "Almighty"
An awesome, post-apocalyptic punch in the neck that serves up goodness by the bucket fulls! It is currently in option by a prominent director and movie studio and Ed had me do some concepts for the movie script for the fun of it. Below is the "Juggernaut", the main character's bike in the script. I had to knock this out very quickly so it is a pastiche of a few google warehouse pieces and a whole lot of modeling by myself within a very shot span of time. For a quick concept I rather dig it. Post apocalyptic bikes with mounted machine guns rule!